This also includes support for the JPEG XR (HD Photo) bitmap format. The primary differences are the -10 and -11 arguments are not applicable and the filter names ( POINT, LINEAR, CUBIC, FANT or BOX, TRIANGLE, *_DITHER, *_DITHER_DIFFUSION). It supports the same arguments as the Texture Conversion Tool Extended ( texconvex.exe) legacy DirectX SDK utility. ![]() This DirectXTex sample is an implementation of the texconv command-line texture utility from the DirectX SDK utilizing DirectXTex rather than D3DX.
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